** PALETTE **

240 premires entres pour le fond.
16 dernire entres pour les popups.

** MMOIRE VIDO **

1 map en 16 couleurs = 30 * 20 * 2 = 1200 octets
1 tile en 16 couleurs = 8 * 8 / 2 = 32 octets
1 Screen Base Block = 2 Koctets

Donnes de tiles alignes sur un Char Base Block (16 Ko).
Maps alignes sur un Screen Base Block (2 Ko).

VRAM  Address  VRAM
  0x600F800 Screen Base Block 31
  0x600F000 Screen Base Block 30
  0x600E800 Screen Base Block 29
  0x600E000 Screen Base Block 28
  0x600D800 Screen Base Block 27
  0x600D000 Screen Base Block 26
  0x600C800 Screen Base Block 25
  0x600C000 Screen Base Block 24
Char Base Block 3 0x600C000
  0x600B800 Screen Base Block 23
  0x600B000 Screen Base Block 22
  0x600A800 Screen Base Block 21
  0x600A000 Screen Base Block 20
  0x6009800 Screen Base Block 19
  0x6009000 Screen Base Block 18
  0x6008800 Screen Base Block 17
  0x6008000 Screen Base Block 16
Char Base Block 2 0x6008000
  0x6007800 Screen Base Block 15
  0x6007000 Screen Base Block 14
  0x6006800 Screen Base Block 13
  0x6006000 Screen Base Block 12
  0x6005800 Screen Base Block 11
  0x6005000 Screen Base Block 10
  0x6004800 Screen Base Block 9
  0x6004000 Screen Base Block 8
Char Base Block 1 0x6004000
  0x6003800 Screen Base Block 7
  0x6003000 Screen Base Block 6
  0x6002800 Screen Base Block 5
  0x6002000 Screen Base Block 4
  0x6001800 Screen Base Block 3
  0x6001000 Screen Base Block 2
  0x6000800 Screen Base Block 1
  0x6000000 Screen Base Block 0
Char Base Block 0 0x6000000

Tiles:
	BACKGROUND_CHAR_BASE_BLOCK_0 : Fond de l'cran (123)
	                               Grosses lettres (108)
	BACKGROUND_CHAR_BASE_BLOCK_1 : Petites lettres pour les popups (90)
	                               Bords de popups (10)
				       Petites lettres pour liste de mots (38)
				       Tiles de la barre de progression (9)

Maps:
	BACKGROUND_SCREEN_BASE_BLOCK_24 : Fond de l'cran.
	BACKGROUND_SCREEN_BASE_BLOCK_25 : Liste des mots.
	BACKGROUND_SCREEN_BASE_BLOCK_26 : Requesters de messages.

** LAYERS **
   BG0 : Fond du jeu.
   BG1 : Liste de mots, score et barre de progression.
   BG2 : Popups.


** TIMERS ***
 => TM2 : Dcompte du temps en mode temps limit.
 => TM3 : Dcompte du temps en mode temps limit.



** SONS **
8 bits 8KHz
